All The Old Bells
Challenges I faced on the floating plates was roto by hand on the plates that are sitting on a cabinet to move apart as the original plate. What I accomplished on these plates were grid warp and transform in roto nodes to track the plates to ascend.
Star in the Desert
Challenges I faced was adding a core mattes to make hair details in Keying. What I accomplished was adding the color grade to blues and reds to make a vibrant evening scene.
Challenges I faced on removing seams are roto-painting the smallest seam that appeared on the fur coat frame by frame. What I accomplished was to do 2 rotos from the top part of the wall and another on the bottom part to cover the seams in different values of color.
Challenges I faced on removing seams are roto-painting shadows coming from underneath both right and left walls. What I accomplished is removing the seams for both right and left walls and adjusting the curtain shadows coming from the left wall.
Challenges I faced was cleaning the surrounding areas of the neck on roto-paint and removing the skin creases. What I accomplished was that I made jewel color look realistic with some grade nodes.
Jack and Anna
Challenges I faced was matching the grain from the background with the roto-paint on the panel. What I accomplished was to roto-paint the panel to match the concreate wall.
Challenges I faced on rotoscoping was to roto Col Norton’s shoulder on the tent to blend through and the tent was taking to pixels information from the Col Norton’s shoulder roto. What I accomplished on the roto was to make sure Col Norton’s shoulder was showing on a blur in front
of the tent and is merged behind Col Norton’s shoulder.
World of Steam
Challenges I faced in World of Steam was to key through hair details on a wide shot scene. I accomplished the Green Spills which was used from Keylight to match the background with a gray tone and Despill Madness to tone the colors
Challenges I faced was droplet placement on the crystal, calculating the blend shapes of the fluid and using expression values of the fluid. What I accomplished this is to use Particle Separation to let the particles of the fluid spread out from the droplet.